These are the concept arts for Love Mom. I worked on the main character design, main character's house, character's staff, and grassland design. For the staff, I made a combination between high technology and the nature because of the family background who lives in the nature and has been working on alchemy. For the character, I made him looks like a traveler because he is coming back from the long journey when the game starts. I made an house environment looks like a medieval family house with family logo everywhere, and fantasy atmosphere that makes the scene bright.
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