This is my 4 months team project from Ringling College. I mostly use Substance Designer (Foliage and Terrain Texture), Zbrush (Rock and Tree), and Substance Painter (props). I am responsible for programming (blueprint) for staff puzzle and event on the grassland part, set dressing on grassland part, terrain modeling and textures, environment lighting, foliages textures, House Set Dressing, House lighting, props modeling and textures on a screenshot, and main character modeling and texture.
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