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Midnight Crisis (Game Jam 2018)


This is Midnight Crisis that I worked on during Game jams 2018. I did programming (monster path finding, ending, map setup from scratch to mid ). Sam McCollum worked on character design, particle, and character blueprint. Jasleen Rehsi and Nikki Azzopardi worked on modeling, music, and set dressing. Colin Coviello worked on modeling and the main screen.





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