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This is a material study for mixing transparent(?) material and opaque material in the Substance Designer. I was struggling a lot with syrup part beca use the base color comes out flat when the syrup height is added, so I have to make a lot of adjustments for the height most times. I am planning to work on UE4 vertex color painting material I will post it when it is done. All of the materials are made in Substance Designer and rendered in Marmoset Toolbag 3.
For Hires image - https://www.artstation.com/artwork/EVkREq
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