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Lighting Study_Rework Love Mom
I reworked the lighting for the environment that I made 3-4 years ago. One lighting is in the afternoon and another one is in before the...
SUNGHO KIM
Aug 21, 20221 min read
5 views
0 comments

Dynamic Simulation Study
I am studying Dynamic Simulation in Houdini and trying to export them to Unreal Engine 4. This is the first rigid body destruction that I...
SUNGHO KIM
Oct 1, 20201 min read
29 views
0 comments

UE4 Particle Study
This is UE4 Particle study that I did to get some knowledge about the particle system in UE4 and how to optimize better. Spark particle...
SUNGHO KIM
Sep 29, 20201 min read
10 views
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Maya Python - Simple Building Generator
This is my building generator for my Maya python study. I used QtWidgets for the UI system and Maya python to create a building...
SUNGHO KIM
Sep 14, 20201 min read
461 views
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Houdini Study
I started studying Houdini to study the programming part of the technical artist and procedural modeling. I used to know a lot about...
SUNGHO KIM
Aug 28, 20201 min read
22 views
0 comments

Maya Python Study
Recently, I started studying maya python to study the programming part of the technical artist. I followed a tutorial from Udemy course...
SUNGHO KIM
Aug 14, 20201 min read
28 views
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Disappearing VFX Material (Unreal Engine 4)
This is the disappearing VFX material that I made for the Ue4 shader study. I made it for testing texture projection and researching...
SUNGHO KIM
Aug 12, 20201 min read
49 views
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Old Asian Roof Tile (Substance Designer)
This is a material study for Tiles and Height. I was inspired by the old architecture in Korea. This material is made in Substance...
SUNGHO KIM
Aug 12, 20201 min read
5 views
0 comments


Bath Abbey Floor (Substance Designer)
This is a material study for micro detail and Shape. I saw the news about the medieval tile discovery at Bath Abbey and I decided to ...
SUNGHO KIM
Aug 12, 20201 min read
1 view
0 comments


Concrete Floor Tile (Substance Designer)
This is a material study for micro detail. For this one, I focused on material noise to increase material quality. I added more...
SUNGHO KIM
Aug 12, 20201 min read
6 views
0 comments


Grass and Dry Bamboo Leaves (Substance Designer)
This is a ground material study. I focused on making shapes and tiles for this project. I made ground textures for my realistic biome...
SUNGHO KIM
Aug 12, 20201 min read
3 views
0 comments


Floor Tile with Sand (Unreal Engine 4)
This is the vertex color painting material study that I worked for Unreal Engine 4 shader. For the floor tile material part, I used a "10...
SUNGHO KIM
Aug 12, 20201 min read
6 views
0 comments


Sand (Substance Designer)
This is a sand material study. I focused on creating natural shapes and researching a different way to create this pattern. This...
SUNGHO KIM
Aug 12, 20201 min read
3 views
0 comments


Cliff Rock (Substance Designer)
This is a rock material study. I focused on making a good big shape. This material is made in Substance Designer and rendered in Marmoset...
SUNGHO KIM
Aug 12, 20201 min read
3 views
0 comments


Waffle (Substance Designer)
This is a material study for mixing transparent(?) material and opaque material in the Substance Designer. I was struggling a lot with...
SUNGHO KIM
Aug 12, 20201 min read
6 views
0 comments


Ocean Water / Water Foam (Substance Designer)
This is a material study for water foam material in Substance Designer. I was planning to make just a water foam mask for Unreal Engine 4...
SUNGHO KIM
Aug 12, 20201 min read
292 views
0 comments


Floor Tile (Substance Designer)
I reupload this material again because I wanted to render as much as possible and separate the substance designer version and unreal...
SUNGHO KIM
Aug 12, 20201 min read
3 views
0 comments


Strawberry Jello (Strawberry Part Material in Substance Designer)
I reupload strawberry material again because I wanted to render as much as possible and separate the substance designer version and...
SUNGHO KIM
Aug 12, 20201 min read
9 views
0 comments


Chladni Pattern Generator ( Unreal Engine 4 )
This is a chladni mask pattern generator that only uses the mathematical function. I saw some people use some equations to create...
SUNGHO KIM
Aug 12, 20201 min read
29 views
0 comments


Kori and the Forgotten Castle
Artstation https://www.artstation.com/artwork/QzdRGE This is the game jam game that is Inspired by Ori and the Blind Forest. It was...
SUNGHO KIM
May 18, 20201 min read
36 views
0 comments
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