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Hand Simple Animation Study
This is my simple hand animation study for senior thesis. I used to use maximo auto rig animation for characters because we focus on...
SUNGHO KIM
Mar 2, 20201 min read
3 views
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Glitch Out VR (Senior Thesis)
Artstation Location https://www.artstation.com/artwork/zAZadd This is my senior thesis for the VR game. I used Maya, substance painter,...
SUNGHO KIM
Mar 1, 20202 min read
166 views
0 comments

Houdini Procedural City Building Generator
Houdini Procedural Buildings based on Mapbox node This is an internship project from Hoyt Architects and it is made to create buildings...
SUNGHO KIM
Feb 19, 20202 min read
958 views
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Ue4 Math Material Chladni Pattern
This is a pattern that I made for studying mathematical equations on Shader. I created this because it can make an unlimited amount of...
SUNGHO KIM
Feb 18, 20201 min read
110 views
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Maya Python Mesh Rotator
This is a tool that makes the mesh rotate. This is the study for slider and reducing repetitive function. This is my second tool that I...
SUNGHO KIM
Feb 5, 20201 min read
36 views
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Maya Python Easy Mesh Exporter
This is Easy Mesh Exporter that is inspired by Mary Cassin's FBX Exporter at http://marycassin.com/. To save the mesh for the game, you...
SUNGHO KIM
Jan 12, 20201 min read
43 views
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Glitch Out - 2D Concept
This is my concept drawing for my VR senior thesis. In the beginning, we are aiming for the retro chunky funky Sci-Fi concept, so we had...
SUNGHO KIM
Jan 1, 20202 min read
29 views
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Hierarchical Instance Blueprint
This is the study that I did for my environment. For this one, I focus on adding a lot of objects while keeping the frames on 120fps. So...
SUNGHO KIM
Dec 10, 20191 min read
45 views
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Ue4 Material Variable Translation
This is a shader study that can be used for waterfall animation. I studied because I was working on making custom flipbook animation and...
SUNGHO KIM
Dec 2, 20191 min read
23 views
0 comments

UE4 Decal Master
This is Decal Master for Unreal Engine 4. I made this tool to create a lot of decals with one texture. This is the first version that I...
SUNGHO KIM
Nov 8, 20192 min read
587 views
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Love Mom - Medieval Fantasy
This is my 4 months team project from Ringling College. I mostly use Substance Designer (Foliage and Terrain Texture), Zbrush (Rock and...
SUNGHO KIM
Nov 1, 20191 min read
55 views
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Houdini Monitor Wall Generator
This is Monitor Wall Generator for my senior thesis environment. You can change the size of the grid, how many monitors are going to be...
SUNGHO KIM
Oct 31, 20191 min read
41 views
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Love Mom - 2D Concept Art
These are the concept arts for Love Mom. I worked on the main character design, main character's house, character's staff, and grassland...
SUNGHO KIM
Oct 31, 20191 min read
43 views
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Houdini Cable Generator and Cable Material
Cable Generator for Houdini This is the cable generator that can generate simple cable with a curve node. The purpose of the cable...
SUNGHO KIM
Oct 30, 20192 min read
356 views
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Midnight Crisis (Game Jam 2018)
Artstation https://www.artstation.com/artwork/Kaw5zy This is Midnight Crisis that I worked on during Game jams 2018. I did programming...
SUNGHO KIM
Sep 2, 20191 min read
21 views
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ROBO 001 (Ue4 Adventure Game)
This is ROBO001 Adventure Horror game that is created with UE4. I am responsible for all programming (blueprint) and game design except...
SUNGHO KIM
Sep 1, 20191 min read
18 views
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UE4 Material Chladni Pattern Tile
This is Chladni Pattern tile material that is for studying mathematical equations on Shader. I created this pattern because it allows...
SUNGHO KIM
Aug 31, 20191 min read
35 views
0 comments


Voodoo Huts (Unreal Engine 4)
This is my voodoo hut environment design based on the horror game genre. This is one of the projects from Ringling College student and...
SUNGHO KIM
May 1, 20191 min read
20 views
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